Skip to main content

EditorWindow

This is a window that can be displayed in the Unity Editor.
You can use it to generate AtlasFont and Rawfont.

You can open it from the menu bar via:
Tools → Gridrand → RimGuiWindow

editor-window


AtlasFont Tab

This tab allows you to generate an AtlasFont.

alt text

Enter the required characters in the Target Characters field, click Generate, then click Save to create an asset named AtlasFontSO.

ItemDescription
Atlas ResolutionResolution of the generated atlas
PaddingAmount of padding between characters
Point SizeSize of the characters

RawFont Tab

This tab allows you to generate a RawFont.

The image below shows the tool for creating a RawFontSO asset, which contains the binary data of a font:
raw-font