EditorWindow
This is a window that can be displayed in the Unity Editor.
You can use it to generate AtlasFont and Rawfont.
You can open it from the menu bar via:
Tools → Gridrand → RimGuiWindow
AtlasFont Tab
This tab allows you to generate an AtlasFont.
Enter the required characters in the Target Characters
field, click Generate
, then click Save
to create an asset named AtlasFontSO
.
Item | Description |
---|---|
Atlas Resolution | Resolution of the generated atlas |
Padding | Amount of padding between characters |
Point Size | Size of the characters |
RawFont Tab
This tab allows you to generate a RawFont.
The image below shows the tool for creating a RawFontSO
asset, which contains the binary data of a font: